在 System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode, AsyncCallback callback, Object state) 在 System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state) 在 Quicker.Domain.Network.StateObject.Send(Byte[] data) 在 Quicker.Domain.Services.ClientManager.SendToClient(MessageBase msg, StateObject client) 在 Quicker.Domain.AppServer.ProcessDeviceLoginMessage(DeviceLoginMessage msg, StateObject itemClient) 在 Quicker.Domain.AppServer.MessageProcessThreadFunc() 在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) 在 System.Threading.ThreadHelper.ThreadStart()
此问题为旧版本的BUG,如果影响比较大,请升级到最新版本。