EncoderFallbackException 在 System.Text.EncoderExceptionFallbackBuffer.Fallback(Char charUnknown, Int32 index) 在 System.Text.EncoderFallbackBuffer.InternalFallback(Char ch, Char*& chars) 在 System.Text.UTF8Encoding.GetBytes(Char* chars, Int32 charCount, Byte* bytes, Int32 byteCount, EncoderNLS baseEncoder) 在 System.Text.EncoderNLS.GetBytes(Char[] chars, Int32 charIndex, Int32 charCount, Byte[] bytes, Int32 byteIndex, Boolean flush) 在 System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder) 在 System.IO.StreamWriter.Write(Char[] buffer, Int32 index, Int32 count) 在 System.IO.TextWriter.SyncTextWriter.WriteLine(String value) 在 System.Console.WriteLine(String value) 在 Quicker.Domain.Network.StateObject.dwyXHo0Ql0G(IAsyncResult ) 在 System.Net.LazyAsyncResult.Complete(IntPtr userToken) 在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) 在 System.Net.ContextAwareResult.Complete(IntPtr userToken) 在 System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken) 在 System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) 在 System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)