ObjectDisposedException 在 System.Runtime.InteropServices.SafeHandle.DangerousAddRef(Boolean& success) 在 System.StubHelpers.StubHelpers.SafeHandleAddRef(SafeHandle pHandle, Boolean& success) 在 Microsoft.Win32.Win32Native.SetEvent(SafeWaitHandle handle) 在 System.Threading.EventWaitHandle.Set() 在 Quicker.Utilities.ScriptRunner.<>c__DisplayClass26_0.X1WunreYRBu(Object sender, DataReceivedEventArgs e) 在 System.Diagnostics.Process.OutputReadNotifyUser(String data) 在 System.Diagnostics.AsyncStreamReader.FlushMessageQueue() 在 System.Diagnostics.AsyncStreamReader.ReadBuffer(IAsyncResult ar) 在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.IO.Stream.ReadWriteTask.System.Threading.Tasks.ITaskCompletionAction.Invoke(Task completingTask) 在 System.Threading.Tasks.Task.FinishContinuations() 在 System.Threading.Tasks.Task.Finish(Boolean bUserDelegateExecuted) 在 System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot) 在 System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution) 在 System.Threading.ThreadPoolWorkQueue.Dispatch()